Sudden Squall

Description:

The Pokemon creates a sudden chilled flurry of wind that catches the aggressor off guard, and causes it to falter in its attack.

Usage:

The User can reflexively reduce an incoming attack's damage by a number of d4s equal to the User's Level divided by 20 (rounded down to the nearest 20), plus a d3, in addition to the dice subtracted from the relevant defensive stat. This should be announced before damage dice are rolled. (2ps)

Example:

Charizard is being attacked by Gigalith. Gigalith uses Rock Throw at Charizard, and to avoid as much damage as possible, Charizard flaps its wings and produces a current of wind that pushes Gigalith off-balance. The attack is less focused and Charizard rolls a d3 to see how many d4s from Gigalith's damage roll are removed. Charizard is Level 42, and it rolls a 1 on its d3, so it removes 2 d4s from its Level, plus one more for the d3 roll. 3 d4s are removed from Gigalith's attack roll. Gigalith rolls 5d4 plus Rock Throw's d5 power and gets a total of 17 damage. With the double super-effective attack against Charizard, the attack does 68 damage. This is significant, but because of the d4 reduction, Charizard avoided taking an additional 12-48 damage.

Notes:

Sudden Squall is a Flying or an Ice Feat. Level 2 Feats from it can only be accessed by Pokemon who have the appropriate type.

If the Feat is announced after damage is rolled, the damaging Pokemon may choose which dice to remove from the roll. Thus, the announcing of Sudden Squall should be done before damage is rolled.

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