Fighting Spirit

Description:

The Fighting Pokemon rallies itself with a fervor. This heightened state allows it to react quickly to an inopportune moment and attempt to put itself into a more successful position.

Usage:

Fighting Spirit is used reflexively to give the User a chance to reroll any attack roll or reflexive check that it wishes to roll differently. (1pd)

Example:

Throh and his trainer are stuck in a room rapidly filling with toxic gases. The door shuts, trapping them inside. Throh's trainer instructs Throh to do a Break Through Check on the door. Throh slams his fist into the steel and buckles it. The two of them run down the hall. The GM instructs them to do a reflexive check to see if they pass out from the toxins. The reflexive check is rolled: 2. The GM says that that is not high enough to stay conscious, so the player reflexively announces activation of Fighting Spirit to reroll the check. The reroll is a 9, slightly better. The GM tells the player that Throh's dedication lets him struggle through the gas and carry the unconscious trainer on his back as he gets out of the building and faints. The trainer and Pokemon are both left wounded but alive.

Notes:

Fighting Spirit can be used to reroll any reflexive check or attack roll, for any reason. For instance, perhaps a master Pokemon is sparring against another to train it in the ways of combat, but it accidently rolls a Critical Hit against the apprentice Pokemon. To avoid potentially wounding the weaker Pokemon, the older one reflexively uses Fighting Spirit to subdue its natural fighting prowess and roll a lower number on its attack roll.

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