Inquisition

Description:

The Psychic Pokemon invades the mind of another Pokemon to learn its battle techniques and strategies. With this knowledge, the Psychic can then respond appropriately to get the best edge against the opponent.

Usage:

Upon activation of Inquisition, the User targets another Pokemon on the battlefield. The Pokemon reveals its moveset and Feat list to the User. (1pb)

Example:

Metang is facing off against Volcarona and wants to know if it should prepare for a struggle. It sends out a piercing ray of telepathy into Volcarona's mind and discovers that it has the moves Silver Wind, Bug Buzz, Quiver Dance, Whirlwind, Gust, Fire Spin, Heat Wave, and Ember. It also has the Feats Heat Haze, Living Flame, Alien Physiology, Cacophonous Buzz, and Virulent Sting. With this knowledge, Metang realizes that it will very likely be ineffective at attacking Volcarona because of its Feats, and could be killed by its various Fire attacks. Metang decides that the best decision is to avoid the confrontation.

Notes:

Inquisition cannot affect Dark-type Pokemon. If the Pokemon targeted is a Dark Pokemon, but the User does not know this, the GM will tell them that the Psychic was unable to penetrate the creature's mind.

After activation of Inquisition, the targeted Pokemon reveals its moves and Feats, including Signature Feats, to the User. This includes elaboration if the User so chooses. However, once the User of Inquisition is satisfied with the information they have received and play continues, the targeted Pokemon does not have to reveal any information if asked again.

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