Last Stand

Description:

The Fighting Pokemon taps into its anger or devotion to find an incredible strength within itself when it is close to the brink of defeat.





Usage:

When the User is at 10% or less of its total HP, its Attack, Defense, and Speed stats are x1.5. (Passive)





Example:

Infernape is fighting against Starmie and it is swiftly losing its HP to the starfish. Infernape's total HP is 101, so when its HP becomes 10% of that or less (10 or below), its AT, DF, and SP stats are x1.5. Infernape's AT stat is 126, so 126 x1.5 = 189. Infernape's DF stat is 74, so it becomes 111. Infernape's SP stat is 160, so it becomes 240. At any time in the fight that Infernape is at or below 10 HP, its AT is 189, its DF is 111, and its SP is 240. Infernape fights with a furious strength when it is on its Last Stand.





Notes:

If the User gains stages of SP, they will be added to the SP stat before the multiplier of Last Stand. If the User is already under the effects of Last Stand when they gain the stage of SP, it will receive the stage with the multiplier applied, or +45 SP.

If the User gains enough HP to bring it above 10%, the effects of Last Stand no longer apply. The multiplier only occurs at 10% total HP or below.

In the event of a decimal for an altered stat, round up.



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