Folie a Deux

Description:

The Psychic Pokemon chooses an allied Pokemon and bonds their minds in a strange wavelength that transfers effects back and forth through their bodies. This odd connection has a chance to share or cure both maladies and boons.

Usage:

At the beginning of a battle, the User chooses an ally. Whenever the User or the chosen ally gets a status effect or stat change, positive or negative, the User may roll a d10. For negative effects, the d10 has a 30% chance to cancel the effect on the affected Pokemon and a 10% chance to pass the negative effect to the other partner. For positive effects, the d10 has a 30% chance to pass the effect to the other partner and a 10% chance to cancel the effect on the affected Pokemon. (1pb)

Example:

Slowpoke creates a shared mind wavelength with Vileplume who then moves into battle. When Vileplume is paralyzed, Slowpoke rolls a d10 and successfully cancels it, sending its own condition of non-Paralysis which Vileplume's body synchronizes to. Later, when an enemy Growlithe uses Agility, Slowpoke uses the move Psych Up to copy Growlithe's stat changes to itself. Through the connection to Vileplume, Slowpoke rolls a d10 to see if it can transfer the stat change effects to Vileplume as well.

Notes:

Folie a Deux does not force the User to roll a d10. Whenever the situation is triggered, the User chooses whether or not they want to roll the transfer chance.

Pokemon other than the ally chosen at the start of battle do not get a transfer chance. However, the User can choose whomever it likes at the start of every instance of battle.

If the d10 rolls anything other than a designated success or failure, it has no effect.

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