Iron Fortress

Description: 

Through the perfection of Endure's technique, a Steel Pokemon has learned to fully defend itself whenever necessary by diverting all of its copious strength towards defense and to utilize Endure once more per battle. Calling upon this power allows the Steel Pokemon to ignore incoming damage like a fortress of pure iron deflects all oncoming blows.

Usage:

Like Endure, a Pokemon possessing Iron Fortress may reflexively choose to activate it. The subsequent attack after the activation of Iron Fortress will deal no damage. This Feat can be used once per session.

Example:

A Bastiodon and its nemesis, a Golem, square off in combat. The Golem is prepared to destroy the Bastiodon with an Earthquake, which will deal 4x-Effective damage to the Rock/Steel Bastiodon. The Bastiodon's Trainer, aware of the danger, tells his comrade to defend itself should the next attack connect. When the Golem unleashes it's Earthquake, the Bastiodon calls upon his Iron Fortress, allowing him to reject the massive damage the Earthquake would have dealt. Uninjured, the Bastiodon can now go on the attack.

Notes:

Iron Fortress is a Level II Feat stemming from Endure. As such, it can only be taken at Level 40 and if the Pokemon already possesses Endure.

As with Endure, Iron Fortress is a Reflexive Feat that may be used any time before the damage is set. Damage is set if the Trainer who possesses a Pokemon with Iron Fortress (or Endure) accepts that their Pokemon is damaged.